﻿using System;

namespace Mech_Force
{
    public class Mech
    {
        //Name
        private string mech_name;

        //Other stuff :p
        private float mech_weight;
        private int mech_jump_jets;
        private int mech_speed;
        private int mech_heat_sinks;

        //Armor
        private int mech_armor_head;
        private int mech_armor_right_torso;
        private int mech_armor_center_torso;
        private int mech_armor_left_torso;
        private int mech_armor_right_arm;
        private int mech_armor_left_arm;
        private int mech_armor_right_leg;
        private int mech_armor_left_leg;

        //Weapons
        private Weapon weapon1;
        private Weapon weapon2;
        private Weapon weapon3;
        private Weapon weapon4;
        private Weapon weapon5;
        private Weapon weapon6;
        private Weapon weapon7;
        private Weapon weapon8;
        private Weapon weapon9;
        private Weapon weapon10;


    }
}
